![]() ![]() Just take the fact that we hear everything that supposedly happens through Guybrush’s retelling of it, rather than just playing it, for example. Return, more than even the previous of Ron's games, sets up the idea of the unreliable narrator who may not be telling the whole truth or remembering it correctly, even exaggerating certain aspects for nostalgia's sake. With his latest game’s ending, Gilbert clearly decided to hammer the point home, to some player’s shock and surprise.īut looking back through the game, it feels like we were being set up for this finale all along. ![]() You’re never given gold or jewels, instead many of the treasures Guybrush wins are slogan-covered t-shirts, like something you’d win at a fairground. Then there are the rewards for your valiant pirate efforts. They seem like a throwaway joke, so out of place in a traditional piratey world, but they were a nod to the truth all along. An ending that will give closure to some and infuriate others. That is what this ending is: the final revelation to the players of the ORIGINAL Secret of Monkey Island. Not only in LeChuck’s Revenge's ending but also in strange features in the world, like the grog vending machines. An ending that we finally have an explanation for: the ending of Monkey Island 2 was actually Guybrush's children reliving one of Guybrush's adventures. ![]() If you look through Secret and Revenge, the clues are there. ![]()
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